Unity Developer

Etiqueta: Indie

Bullet Hell Project

Despite having previously completed the development of my game «Kawaii Nightmares«, it is important to note that it was created during the initial phase of my experience as a Unity Game Developer. As a result, I utilized this project as a platform to revisit and refine certain mechanics, thereby enhancing code functionality with improved efficiency.

In this undertaking, I endeavored to impart a distinctive Western aesthetic to the bullet hell genre, adopting an arcade-inspired and minimalist design approach. This strategic decision was intended to deliver a dynamic and captivating gameplay experience, characterized by its fast-paced nature, to the player.

a short video from this project

Metroidvania project

This project represents a small-scale endeavor wherein I assumed responsibility for the development of a Metroidvania-style game, with the aim of advancing my proficiency in Unity.

During the development process, my primary focus was to deliver a seamless player experience while simultaneously presenting a challenging gameplay. Furthermore, this project served as a valuable opportunity to enhance my command over the «Cinemachine» tool and refine my expertise in tile editing and drawing, which will be vital for a forthcoming, more ambitious project currently in progress.

The core objective of the game is to provide an immersive and enjoyable experience for enthusiasts of the Metroidvania genre.

A short video from this project

QUIZ GAME PROJECT

This mini project represents my commitment to advancing my proficiency in Unity through the creation of a straightforward quiz game.

The game mechanics are designed to be user-friendly, requiring players to select the correct answer within a predetermined time frame.

The main emphasis of this game is its flexibility for easy customization, particularly for educational purposes. It provides a simple yet effective means of reinforcing the material learned by students.

Short video of Quiz project

Snowboarding 2D Project

Welcome to one of my latest programming venture. This mini project represents my endeavor to expand my expertise in Unity by creating a simplistic snowboarding game.

The game mechanics are straightforward, enabling players to execute turns in both directions and accelerate to enhance their jumping abilities.

The primary objective of the game is to provide a soothing and enjoyable experience for players, allowing them to unwind from their daily lives.

Several noteworthy games serve as sources of inspiration for this project:

  • Alto’s Adventure Game (link)
  • Hill Climb Racing (link)

Bugaboo: the flea (40 Anniversary Reboot)

As you are reading, I worked on the Bugaboo prototype as Lead Unity Developer, currently I can’t share more information than what you’re seeing:

In a few weeks when I have permission, I will post in-game images, the trailer and the link on kickstarter

KickStarter

Video:

For those who don’t know, bugaboo is the first spanish game, from the spectrum era and I am proud to have been in that project!

Kawaii Nightmares

«Who controls art controls humanity»

Yukari yakumo (Touhou)

My second video game published, on this project I wanted create and learn how to insert dialogue text and traductions by myself, without using Assets of other people

Intro
In game

For this reason, this project cost me more time to complete, as well as due to problems with a defective hard drive, I almost lost the entire project.

On the other hand, I love the old Touhou bullet hell saga, so in this project I wanted to make a simple bullet hell that was inspired by that game. For this reason, in this project I dared to buy music licenses which you can listen to the ones I like the most below

Unfortunately it did not turn out as I would have liked and in the end I published it instead of leaving it unpublished. That’s why in the future I would like to remake it

I hope you enjoy them

Time To Rise
Rage Machine
No Way Back

VANKIZER

Logo Vakinzer

Download it here

«See you space cowboy»

Cowboy bebop

This is my first videogame that i published.

Vakinzer Intro

It’s a simple video game where I refer to an old atari game. Nowadays i starting to design the next one to this, because i want do it better.

Vankizer in game

It is the first project that I did in its entirety, I wanted to prove to myself that I was capable of it in just two months. As you can see I made up to two songs

Song Intro
Song in game

I have special love to this game, thanks for read this post!